In C#, you can avoid boxing when passing a struct value as an interface value by using a generic interface with a type parameter that matches the struct type. Here's an example:
public interface IMyInterface<T> where T : struct { void DoSomething(T value); } public struct MyStruct { public int X; public int Y; } public class MyClass : IMyInterface<MyStruct> { public void DoSomething(MyStruct value) { // Do something with the value } } // Example usage MyClass myClass = new MyClass(); MyStruct myStruct = new MyStruct { X = 10, Y = 20 }; IMyInterface<MyStruct> myInterface = myClass; myInterface.DoSomething(myStruct);
In this example, we've defined a generic interface named IMyInterface
that takes a type parameter T
that must be a struct. We've also defined a struct named MyStruct
and a class named MyClass
that implements IMyInterface<MyStruct>
.
To pass a MyStruct
value to MyClass
through the IMyInterface<MyStruct>
interface, we first create an instance of MyClass
and an instance of MyStruct
. We then assign myClass
to an IMyInterface<MyStruct>
variable named myInterface
. Finally, we call the DoSomething
method on myInterface
with myStruct
as the argument.
Because we've used a generic interface with a type parameter that matches the struct type, we avoid boxing the struct value when passing it as an interface value. Instead, the value is passed directly as a MyStruct
value.
Note that while this approach avoids boxing, it does require that you define a generic interface for each struct type that you want to pass as an interface value. Additionally, you must ensure that any classes or methods that implement the interface properly handle the struct type.
"C# avoid boxing when passing struct to interface method"
interface IMyInterface { void MyMethod(in MyStruct myStruct); }
Description: Use the in
modifier in the interface method to pass the struct by reference, avoiding boxing.
"C# struct interface without boxing"
interface IMyInterface<T> where T : struct { void MyMethod(T myStruct); }
Description: Use a generic interface with a struct constraint to ensure that the struct is passed without boxing.
"C# pass struct to interface without boxing"
interface IMyInterface { void MyMethod<T>(T myStruct) where T : struct; }
Description: Declare the interface method as a generic method with a struct constraint to prevent boxing.
"C# readonly struct and interface without boxing"
interface IMyInterface { void MyMethod(in MyReadOnlyStruct myStruct); }
Description: Use the in
modifier with a readonly struct to ensure passing by reference without boxing.
"C# interface with ref struct parameter"
interface IMyInterface { void MyMethod(ref MyRefStruct myStruct); }
Description: If applicable, use the ref
modifier with a ref struct to avoid boxing.
"C# pass struct to interface without conversion"
interface IMyInterface { void MyMethod(MyStruct myStruct); }
Description: Simply pass the struct to the interface method without any explicit conversion to avoid boxing.
"C# interface with generic struct parameter"
interface IMyInterface<T> where T : struct { void MyMethod(T myStruct); }
Description: Use a generic interface with a struct constraint to enforce a struct type without boxing.
"C# avoid boxing with interface and out parameter"
interface IMyInterface { void MyMethod(out MyStruct myStruct); }
Description: Use the out
parameter modifier to pass the struct without boxing.
"C# interface with property returning struct without boxing"
interface IMyInterface { MyStruct MyProperty { get; set; } }
Description: Declare a property in the interface returning the struct directly to avoid boxing.
"C# pass struct by reference to interface method"
interface IMyInterface { void MyMethod(ref MyStruct myStruct); }
Description: Use the ref
modifier to pass the struct by reference without boxing.
aspectj simple-form tcl formats url-encoding reduce imageurl connection resthub savechanges